Raids and Mymics
Bosses, stars and drops
- Drops and drop ratesHow raid drops work: one chance per Mymic kill for every raider, what the game's Atlas says about the odds, how the chances add up over many kills, and clear rewards.Raids and Mymics
- Ebb, Flow and other alternating traitsMymic traits that switch back and forth as they are hit, from Ebb and Flow to Dive and Float, Unstable, Keel Down, Bubble and Twin Spirits, and how to order attacks around them.Raids and Mymics
- Exhaust and unexhaustThe rule that each ball attacks once per raid, the items and statuses that bring balls back, and the Mymic traits that exhaust your balls early.Raids and Mymics
- Multis and UltsThe two raid specials: how many you get, what a Multi and an Ult do, how the Attack and Multiattack orb tracks change raid hits, the boss traits that react to them, and the items that change them.Raids and Mymics
- Mymic ranks: Regulars, Elites and BossesThe three Mymic ranks, which Mymics belong to each, where the game's own data gets them wrong, and the stronger forms of familiar Mymics.Raids and Mymics
- Mymic traits that punish youThe traits that waste your attacks, from Taunt, Shield, Slumber and Scout to Slippery, Focus Grasp, High Ground and Retaliate, with who carries them and the items that get around them.Raids and Mymics
- Nergal, The ConquerorThe 3★ boss with 8,000,000 HP and a countdown that loses you the raid: how Apocolypse, Doom, Universal Weakness and Shatterpoint work, and what Nergal drops.Raids and Mymics
- Raid levelsTutor, 1★, 2★ and 3★ raids: which bosses sit at each level, what fills the floors before them, and how the levels step up.Raids and Mymics
- Raid weaknesses and immunitiesWhich types hit each raid boss well or badly on the type chart, which Mymics are immune to a type, and the traits that bend the chart, from Flight to Dive and Submerged.Raids and Mymics
- Raids and MymicsHow a raid runs from lobby to boss floor: parties, exhaust, Multis and Ults, raid levels, Mymic ranks, item effects and drops.Raids and Mymics
- Special bossesThe bosses that change the rules of a raid: the four Vengeance bosses and their Vengeful forms, the Vertexia, Xterial and Kivalaian trio, The Shrimp, Nergal, The Commonwealth and more.Raids and Mymics
- Status effectsThe statuses items put on Mymics in raids, from Inked, Starstruck and Poison to Splinter, Light Seeker and Matrix, with each one's exact text and the items that apply it.Raids and Mymics
- Summoned and split MymicsThe traits and items that put more Mymics on the floor: Reinforcement, Advanced Reinforcement, Swarm, Sultan's Rage, Blank Canvas, Shadow Split, Mossball Last Stand, Arachnid Claws and Mossball Orb.Raids and Mymics
- The CommonwealthThe 3★ boss ruled by its Laws: why only Shadow, Light, Cosmic and Chaos make progress, how three Ultimates unlock Chaos damage, and what happens when it falls the first time.Raids and Mymics
- The ShrimpThe 3★ boss that starts with 10,000 HP and rises again with 650,000, its court of Shimpi, and how the fight changes from the first phase to the second.Raids and Mymics
- The solo campaignThe game's two single-player modes: the Kiosk's solo dungeon campaign with its acts, floors, star rules and clear rewards, and the solo battle paths under Battle.Raids and Mymics
- Tutor raidsThe beginner raid level added in update 5.0: four floors, the floor-3 guards, and the five Tutor bosses, each built around one raid mechanic, with their drops.Raids and Mymics
- Type-changing effectsItems and traits that change a Mymic's type or flip the type chart mid-fight: Rainbow Crystal, Rainbowstroke Brush, Adaptable, Extreme Instability, Unstable, Worldbuilding and Salty.Raids and Mymics
- Vengeful bossesFrogi, Mud, Lotzie and Luna, the four 3★ bosses that spawn a Vengeful form when they fall, and the Ascended traits that make each Vengeful form harder than the original.Raids and Mymics
- Vertexia, Xterial and KivalaianThe three 3★ bosses fought together as one encounter, the leader trait each brings when it is the lobby boss, and the traits each of them carries in every lobby.Raids and Mymics



















