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Prestige

From the Polandball Go Wiki

Prestige is the growth step that opens once a ball reaches 6★. Stars stop at six, and prestige takes over from there. The ball's screen shows a Prestige button next to Level Up, and the collection filter lists prestige ranks from 1✦ to 6✦ beside the star ranks 1★ to 6★.

Because a Mythical starts at 6★, it can prestige the day you pull it. A Common starts at 1★ and has five star ranks to climb first, a Rare has three, and a Legendary only one.

1 Prestige Fragments#

Prestige is paid for with Prestige Fragments, which come in four kinds: I, II, III and IV. The game's own description of Fragment I is that it's for the first prestige tiers of 6-star balls, which suggests the higher fragments are for the higher levels. How many fragments each level takes, and which kinds, isn't known yet.

There are three main ways to get them.

The Glory Shop

The Glory Shop, on the Battle screen, sells all four kinds for Glory, the currency PvP wins pay. Its stock is limited and restocks once a week. The prices it showed in October 2026 were:

  • Fragment I: 50 Glory.
  • Fragment II: 150 Glory and 1,000 Clay.
  • Fragment III: 300 Glory and 5,000 Clay.
  • Fragment IV: 1,500 Glory and 10,000 Clay.

On that screen Fragment I was sold out for the week, with five Fragment II and three each of III and IV left.

Fragment Pouches

Fragment Pouches I to IV are sold in the Recipe Shop for Aether Dust: 50,000 for Pouch I, 75,000 for II, 150,000 for III and 500,000 for IV. Pouches also turn up as rewards, for example as the three-star bonus on solo campaign stages such as the Primal Siraj stage.

Raids

Raid clears pay fragments along with their other rewards. One 3★ Frogi clear on October 22, 2026, paid each rewarded raider 16 Fragment I, 12 Fragment II, 10 Fragment III and 2 Fragment IV, on top of 3,000 Clay, 18,700 Influence and 2,360 Aether Dust. See Raids and Mymics.

2 What each level adds#

Each prestige level adds a fixed amount of CP, and it's the same for every ball, whatever its rarity:

  • Prestige 1: +500 CP.
  • Prestige 2: +600 CP.
  • Prestige 3: +800 CP.
  • Prestige 4: +1,000 CP.

That's 2,900 CP from the first four levels. For comparison, taking a ball from level 1 to level 20 adds 950 CP, and maxing all three orb tracks adds 270. Of the steps whose size is known, prestige is the biggest. What prestige 5 and 6 add isn't known.

A real example: an Eclipse at level 25 and prestige 4, with its Attack orbs at 10, Multiattack at 6 and Ultimate at 8, showed 8,827 CP on its screen.

3 Prestige in fights#

In PvP and war duels, CP is the number almost everything is built on. A ball's max HP is its CP times a factor from its Population, and its normal hit is 40% of its CP times a factor from its Military. Since prestige raises CP, it raises both at once. See Country stats.

Prestige also feeds Speed through the ball's rank, which is its stars plus its prestige. A 6★ ball at prestige 3 is rank 9. Each rank above 1 adds 5% to Speed. Speed only decides who hits first when both balls Attack, and adds no damage of its own. See How a duel works.

4 Prestige in trades#

When two balls are traded, both end at the lower prestige of the two. Prestige never carries across, so trading a prestige 4 ball for a prestige 0 one leaves you with a prestige 0 ball. The same rule applies to level: both end at the lower level, and the Influence spent on the higher one is lost. Both balls also get a new primary typing.

Mythicals can't be traded at all, so prestige on a Mythical is always safe. For anything else, prestige the copies you mean to keep. See Trades and friends.

5 Quests#

Some level quests ask for prestige. The Level 27 quest asks you to prestige 10 new balls to Prestige 4.

6 On polbielytics#

Each ball's page has a CP growth table showing what the ball reaches at each prestige level. Your profile lists your balls with their stars and prestige.

7 See also#

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