Battle and PvP
Types, duels and the ladder
- Country statsMilitary, Population, Economy, Diplomacy and Soft Power: the five stats every ball has, the exact duel figure each one sets, and how much each is worth.Battle and PvP
- Duel arenasThe six PvP duel arenas, the types each one boosts, how the 5% bonus is applied to a hit, and why no arena is worth rebuilding a team for.Battle and PvP
- Glory and the Glory ShopHow Glory is earned in PvP, the weekly placement bonus, and what the Glory Shop sells: Prestige Fragments, orbs, passes and Influence, with prices and stock limits.Battle and PvP
- How a duel worksThe round-based duel behind PvP and alliance war attacks: the four moves, the order a round resolves in, how damage is worked out, and how each kind of duel ends.Battle and PvP
- Primary typingA dual-typed ball attacks with only one of its two types, its primary typing. How the game picks it, why two copies of one ball can play differently, and what changes it.Battle and PvP
- PvP leaguesThe Open and Rarity Leagues, the weekly reset at 8 PM Eastern, tiers and ladder points, Glory, and how a PvP duel is fought since October 1, 2026.Battle and PvP
- PvP tiers and ladder pointsThe seven PvP tiers from Bronze to Ethereal, the four divisions in each, weekly promotion and demotion, and how ladder points, streaks and repeat wins work.Battle and PvP
- Rarity League teamsHow the Rarity League's four rarity days work, why it takes four teams, how forms with their own rarity fit in, and the items made for low-rarity balls.Battle and PvP
- Speed and turn orderHow a ball's Speed is worked out from Diplomacy, level, rank and the Ultimate orbs, what it decides in a duel round, and when going first wins a fight.Battle and PvP
- The round capWhat happens when a PvP duel reaches round 24 without three KOs, how the HP plus Protection share is counted, and how a defense team can win that way.Battle and PvP
- The two PvP systemsHow PvP worked before October 1, 2026, when five slot-against-slot hits decided a battle, and how the round-based duels that replaced it differ.Battle and PvP
- The type chart, type by typeAll seventeen types on the game's chart: what each is strong and weak against when attacking, and what it is weak to and resists when defending.Battle and PvP
- Types and matchupsThe seventeen types, how the type chart scores a hit against one or two defending types, how orbs turn that score into damage, and where items and arenas come in.Battle and PvP
- Weapon and item powerWhat an item's attack and defense are worth in a duel: the Weapon move, why item attack stops paying past 4,000, what Soft Power adds, and the 60% Protection cap.Battle and PvP
